Post by Ginei Morioka on Oct 6, 2009 17:42:44 GMT -5
Day 1:
B:L
[M] Move-2: Play on yourself to move two rooms or play on Dr. Lucky to advance him two rooms in sequence. Movement Cards may be played on Dr. Lucky no matter where in the mansion he is.
[F] Failure-2: Played automatically in reaction to an attack made on you; negates two points of Weapon Value.
[F] Failure-3: Played automatically in reaction to an attack made on you; negates three points of Weapon Value.
Bremen
* [F] Failure-1: Played automatically in reaction to an attack made on you; negates one point of Weapon Value.
* [W] Desk Lamp: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 2. If played in the Study, this card has a Weapon Value of 4 instead.
* [M] Move-1: Play on yourself to move one room or play on Dr. Lucky to advance him one room in sequence. Movement Cards may be played on Dr. Lucky no matter where in the mansion he is.
Oats
[W] Shoe Horn: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 2. If played in the Foyer, this card has a Weapon Value of 4 instead.
[W] Bowie Knife: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 3.
[W] Cursed Idol: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 2. For every Failure Card you discard with this card, the Weapon Value increases by 1. (Note: Failure Value does not make a difference for increasing Weapon Value.)
Lovers:
Varcayn
3 failure cards
Tiphareth
a move card, a stop movement card and a failure card
Nocturne
3 failure cards
B:L
[M] Move-2: Play on yourself to move two rooms or play on Dr. Lucky to advance him two rooms in sequence. Movement Cards may be played on Dr. Lucky no matter where in the mansion he is.
[F] Failure-2: Played automatically in reaction to an attack made on you; negates two points of Weapon Value.
[F] Failure-3: Played automatically in reaction to an attack made on you; negates three points of Weapon Value.
Bremen
* [F] Failure-1: Played automatically in reaction to an attack made on you; negates one point of Weapon Value.
* [W] Desk Lamp: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 2. If played in the Study, this card has a Weapon Value of 4 instead.
* [M] Move-1: Play on yourself to move one room or play on Dr. Lucky to advance him one room in sequence. Movement Cards may be played on Dr. Lucky no matter where in the mansion he is.
Oats
[W] Shoe Horn: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 2. If played in the Foyer, this card has a Weapon Value of 4 instead.
[W] Bowie Knife: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 3.
[W] Cursed Idol: Play on Dr. Lucky or another player in your current room to attack them with a Weapon Value of 2. For every Failure Card you discard with this card, the Weapon Value increases by 1. (Note: Failure Value does not make a difference for increasing Weapon Value.)
Lovers:
Varcayn
3 failure cards
Tiphareth
a move card, a stop movement card and a failure card
Nocturne
3 failure cards